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Projects

A collection of projects showcasing my work in game development, artificial intelligence, and software engineering. Each project reflects my focus on building thoughtful, well-structured, and engaging systems.

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Stay The  Night?

Stay The Night? is a first-person indie horror game where the player finds themselves in an unexpected situation after a first date. You must find a way to survive the night using whatever you possibly can without getting caught.

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Room For  One

Race your friends to the last available hotel room in this online platforming racing game. Speed and skill are all you need to make sure you're the one coming out on top!

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Golf Bash:  Online

Golf Bash: Online is the ultimate golf showdown where friendship takes a swing! In this silly party game, grab your clubs and prepare to battle it out throughout a round of golf.

 

website: https://aguizaro.github.io/GolfSite/#team

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The Greatest Film
of All Time

An adaptation inspired by Grave of the Fireflies, recreating the film in a game format, You play as the older brother, Seita, and must navigate a war-torn landscape while keeping your sister alive. 

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Aura Game

A rhythm game where you try your best to make this random guy seem cool. Try not to let him trip! This was a project where we wanted to emulate the vibe of Rythm Heaven.

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Tarot 181

Stay The Night? is a first-person indie horror game where the player finds themselves in an unexpected situation after a first date. You must find a way to survive the night using whatever you possibly can without getting caught.

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Creative Coding

A a series of interactive web-based creative coding experiments built with JavaScript and p5.js. Each experiment explores procedural generation, visual systems, user interaction, and real-time rendering techniques in browser-based environments.

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Lethal Love

This game is a dating sim with a thriller/suspense element to it, where you will learn more about
the environment as you progress through the story.

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Sketchpad

A TypeScript-based HTML5 Canvas drawing app featuring adjustable brush tools, sticker placement, and undo/redo functionality. Built to demonstrate clean state management and modular front-end architecture.

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Tidal Residual
Analysis

Analyzed real sets of tidal data to evaluate the accurarcy of predicited tide models. Completed by computing residuals between observed and expected values.

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Astronomical Data Analysis

Processed and took a look into astronomical image data that was used to detect and evaluate objects within a telescopic imagery.

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HeatSync

Wave-based survival combat game where you fight a horde of snowmen while balancing your heat level.

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