Vidana
Game Developer | Software Engineer | Systems Designer
Pehara's
Portfolio
I build interactive systems that blend technical depth with creative intent. From multiplayer Unity games to AI-driven agents and system design, I focus on creating meaningful, polished experiences.
Hello,
I'm Pehara!
I am a Computer Science graduate from the University of California, Santa Cruz, with a focus on Game Design. Originally from Australia, I bring a strong blend of technical problem-solving and creative thinking to every project I work on.
I am passionate about building engaging, user-centered experiences, whether through games or software applications and I approach development with both structure and creativity. I am detail-oriented, adaptable, and committed to delivering high-quality work that creates meaningful impact.

Education
2019 - 2021
Highschool Diploma
Leigh Highschool, CA
Technical Skills
2021 - 2025
B.S. Computer Science and Game Design
Univeristy of California, Santa Cruz, CA
Software Tools
Programming Languages
Experienced with:
HTML JavaScript
CSS SQL
Python C#
Java C++
Projects
2026
Single player indie horror game made in Unity.
Stay The Night
Programming Lead/Art Lead
2025
Multiplayer horror death run using PUN2.
Room For One
UI Lead/Programmer Lead/Art Lead
2024
Multiplayer Golf Game using NGO.
Golf Bash Online
Programmer/UI Lead/Art Lead
Contact Me
Get in Touch Today
I’m seeking opportunities where I can contribute as a developer while continuing to grow technically and creatively. I’d love to hear from you.